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Blister Packing VR

Blister Packing VR

CompanyThinkHi
Unity 3D – PC VR – Oculus Rift
Year2016
Impact

Reduced new operator training time by 60%. Enabled training without production interruptions, saving estimated €50,000 annually in reduced downtime.

Overview

Developed a detailed VR simulation of a blister packing machine, enabling users to interact with and learn machine workflows such as material feeding, sealing, and cutting. The experience helps operators practice without safety risks or machine downtime.

Responsibilities

  • Team Leadership: Oversaw a compact development team, managed delivery schedules, and ensured code quality and testing cycles were on track.

  • Machine Functionality Simulation: Designed full interaction logic for machine parts, simulating all stages of the packing process — feeding, sealing, cutting, and output.

  • VR Hand Controller Integration: Implemented intuitive VR interactions for operating levers, buttons, and adjustments via Oculus Touch controllers.

  • Reactive System Behavior: Created system logic that responds realistically to user actions — triggering faults like material jams and configuration errors to reflect real-world conditions.

  • Visual Fidelity & UX: Balanced high-performance 3D visuals with clear user feedback and safety instructions, ensuring immersive yet practical training.

Gallery

Tech Stack

Unity 3DVROculus RiftMachine SimulationTraining

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